A System represents a collection of
Devices, Inputs,
Controllers, Settings,
Triggers, ActionGroups, and
Scenes.
Like all OsidObjects, System is
managed by its OsidSessions and may not be
accessed by concurrent processing threads.
Method
getSystemRecord
Description
Gets the system record corresponding to the given
System record Type.This method
is used to retrieve an object implementing the requested
record. The systemRecordType may be the
Type returned in
getRecordTypes() or any of its parents in a
Type hierarchy where
hasRecordType(systemRecordType) is
true.